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Benchmarks

Benchmark reporting is meant to show discipline, not benchmark puffery. Public numbers are directional and should be reproduced on your own hardware and workload before any decision.

Public benchmark snapshot

5 canonical scenescontact, constraints, vehicles, cloth, and fluid lanes
20% regression gatecurrent conservative CI threshold
CSV / JSON / HTMLartifact trail published for review
Reference machine notedi7-12700K + RTX 3080 in the package overview

Canonical scene sweep

SceneScaleAvg stepMax stepWhy it matters
Sphere Stack (10K)10,000 bodies5.234 ms6.123 mscontact stress
Ragdoll Stack100 ragdolls / 500 bodies3.891 ms4.234 msconstraint complexity
Vehicle Scene10 vehicles / 50 bodies2.456 ms2.890 msmixed constraints + friction
Cloth + Wind500–1000 particles0.500 ms0.700 mssoft-body deformation lane
Fluid Spray10,000+ particles1.200 ms1.500 msparticle persistence

Public figures are taken from the reference package snapshot and should be re-run on the target buyer workload before any decision.

Artifact trail

How the page should be read

Next review steps