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Canonical Benchmark Sweep

Performance claims are tied to canonical scenes and stored artifacts, not a single vanity number.

BenchmarksBuyer-critical
BenchmarksBuyer-critical
engine captureadaptive proof playback ยท event-aware ยท no synthetic interpolationpublic proof
adaptive proof artifact ยท public / event / debug
Canonical Benchmark Sweep
real workload + live graph + pass envelope
50 to 10,000 bodies2.46โ€“5.23 ms examplesartifact-backed

What you are seeing

Scene

A buyer-facing benchmark lane that pairs moving scene workloads with trend graphs and headline throughput numbers so the proof reads as measurement, not UI decoration.

Why it matters

Put benchmark behavior in motion by showing the named workloads used for performance review and regression tracking.

Pass condition

Throughput should stay within the declared benchmark envelope for the reference configuration.

Proof views

Use Public proof for the clean buyer-facing read, Event focus for adaptive slowdowns around the key moment, and Debug proof for contact cues, overlays, frame numbers, and proof-lane instrumentation.

Metrics strip

ref step time2.46โ€“5.23 ms examples
body count50 to 10,000 bodies
constraint count567 to 8,456 avg
dt300-step sweep
iterationsscene-defined
proof statusartifact-backed
platformreference CI hardware
benchmark notebaseline-aware
Technical drawer

Command / source path

build\bin\benchmarks\upe_canonical_scenes.exe

Systems exercised

  • world stepping
  • scene scaling
  • regression tracking
  • artifact publishing

Known limitations

  • Public benchmark figures are directional and should be re-run on the target buyer workload.
  • Different machines and build flags will change the reported numbers.

Recommended context

Use this when a buyer wants the benchmark story to feel concrete before deeper diligence.

Determinism status

  • same build: artifact-backed on the reference lane
  • cross-run: tracked through trend history
  • cross-platform: evaluate per platform
  • snapshot / restore: not the primary claim of this scene

Related proof

Box Stack Stability

Stable stack under repeated runs with consistent contact resolution.

View test

Mixed Shape Resting Contact

Mixed primitive contacts settle cleanly without obvious interpenetration drift.

View test

Friction Ramp Comparison

Material tuning produces readable, repeatable sliding behavior.

View test